Maho Shojo Simulation
Key words: Building Virtual World, Interactive Game, Virtual Reality, Visual Effects
Platform: Vive VR + Tracker
Maho Shojo (Magic Girl) Simulation is an VR based interactive video game; in Building Virtual World, we grouped as five and produced the mini interactive experience in 6 days.
For designing a game for Vive VR + Tracker, we naturally connected the gameplay with magic spells. VR experience strongly rely on visual effects and immersive interactions. For the in-game user interface and experience, we designed VFX for hand tracking and guidances for players.
Programer: Huijie Bao, Muru Chen
Artist: Wenbo (Glendon) Guo, Xingtong (Sandra) Liu
Sound Designer: Yu'an Tan
I took responsible for VFX (Visual Effects), Logo development, interface and experience design and gameplay brainstorm in this project. For visual effects, I designed magic circles with Procreate and build up the visual effects with particle system in Unity. The other visual effects are also designed and developed with particle systems. For UI/UX aspects, hand tracking UI and floating shapes are user-friendly even for 'naive players'.